Master
1. Good in PvP
2. Hitting high figures is common *yawn*
3. Have High Hp and good defend
4. A very flexible class in Str, Agi, Luk
5. 40% reduce in def debuff is cool
1. Good in PvP
2. Hitting high figures is common *yawn*
3. Have High Hp and good defend
4. A very flexible class in Str, Agi, Luk
5. 40% reduce in def debuff is cool
Dodge Type Combo Master
Combo is when u uses a skill, u would do an extra follow up damage of
it. Base on 2nd job Master, Battering punch has 40% chance to combo
up.. and comparing the attack speed of Con-strike, Battering Punch, Jab,
the order is Jab = Battering Punch > Con-strike. Some people might
think Con-strike hits 3 time, but not 100%, with Battering punch's
speed, its easy to combo up. And successful dodging an attack gain 15%
atk. Suggested : Get Ninja PvP set to be able to achieve near 70%
evasion.
Dodge Type Con-Strike
Focusing on dodging, and high damage output of Con-strike to KO enemy
with 40% def debuff. Putting both Iron Soul and Concentrate to same
timing allow easier re-buff.. and to make Con-strike damage even nicer, a
higher critical rate is HIGHLY advised. as Con-Strike damage is base on
1st hit, 2nd and 3rd is same as followed.
Defensive Combo Master
Tank like a beast and yet doing constant combo damage to enemy, due to
battering punch's speed, activating all your 5% necklace, ring,
artifacts effect is easy.
0 Cool down Con-strike
Non-stop of triple hits? requires at least 40% or 50% attack speed for that, but the result would be really awesome.
One Hit KO ?
Con-strike damage formula is base on first hit, getting to 60% critical
rate, making your damage output insane, but pray that all your
con-strike is 3 hits
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